Join the Imperials – and turn playing Xbox into death and taxes. Serve the Stormcloaks and fight the powers that be. But where’s the fun in that (well, other than getting to turn into a werewolf)?
Sure, you can forego the Thieves Guild quests in the noble pursuit of altruistic Companion missions. The same reason you practice your pickpocketing skills or decide to randomly slaughter villagers (or why you hijacked that ice cream truck in GTA IV) is the reason joining the Stormcloaks – and sticking it to that jack-wagon General Tullius – seems so f-ing sweet. Do so, and maybe, just maybe, you’ll feel that much less awful about serving him daily in your actual life. In other words, joining the Stormcloaks is your chance to take a shot at The Man. The Stormcloaks are the underdog, the rebel alliance battling against all odds to overthrow the evil empire. The Imperials, after all, are aligned with the sneering, ne’er-do-well Thalmors, while the Stormcloaks fight for the brave Nords of Skyrim – serving, in a fashion, as the voice of the common man, champion of the indigenous people.īut what makes it hip to join the Stormcloaks is even simpler than all that. If you’re a regular reader of this column, you know that few of the decisions made here come easy.īut as a way to break down my key deciding factors – and perhaps help you make sense of your own choice as well – I present this brief Rookie of the Year Skyrim War Primer.īased on an informal Rookie of the Year survey of one random message board, joining the Stormcloaks, and not the Imperials, is what all the cool kids are doing.
You are faced with a choice: Which side do you take in the war ravaging Skyrim?
#SKYRIM AFTER CIVIL WAR SERIES#
The following is the latest in a series of journal entries chronicling the author’s descent into next-gen gaming degeneracy – from getting his first television in years to trying to figure out why the you need two goddamn directional pads just to walk down a fucking hallway.